Nintendo 3DS and Nintendo 3DS XL - Games for all!

If you were lucky enough to get a Nintendo 3DS or Nintendo 3DS XL this Christmas, you might be wondering what games are available that might tickle your very particular fancyIn all honesty, there is just about something for all tastes in the full range – but here are four that will suit specific players.

For the younger gamer

The great thing about the Nintendo 3DS XL and Nintendo 3DS games that are available is that there is something for everyone – no matter their age. One of the great options for the younger gamers though is Moshi Monsters: Moshlings Theme Park. The title offers serious fun, but also tries to educate little ones a bit as they play.

For those who love a puzzle

The Professor Layton series has been great for people who love a good brain teaser and the fifth entry in the franchise, Professor Layton and the Miracle Mask, arrived towards the end of 2012. Once more, it combines story and adventure with awesome puzzles and mini-games – of which there are more than ever before. There are even daily downloadable games being made available through the Nintendo Network for a year from its October release date.

For those who like adventure

If its adventure games you’re after, there are absolutely loads to choose from. One of the most obvious though might be New Super Mario Bros. 2 as it brings back all of your favourite characters from the Mushroom Kingdom and introduces some fantastic new game modes. These include – for the first time ever – the ability to collect up to a million coins!

For the artistic type

There have been a few drawing and painting titles on Nintendo 3DS or Nintendo 3DS XL, but in 2012 New Art Academy wanted to outdo them all! The game built on what made the previous entry in the series so successful, while bringing with it all new lessons in art that users could even test out in their real world artistic endeavors.

So as you can see, Nintendo 3DS and Nintendo 3DS XL have something for every kind of gamer – and there is plenty more to come in 2013! [spon]

Nintendo on iOS? Pokédex arrives on iOS in the US and Europe, costs $2

Nintendo may not be giving up its gaming IPs to smartphones just yet, but the Japanese gaming giant is willing to work with them if it means crosspromoting games on standalone Nintendo consoles. Take, for example, today's release of the interactive Pokémon "Pokédex," available for $2 across various iOS devices -- Nintendo clearly isn't against taking fans' money in exchange for a valuable service: information on over 640 Pokémon on-the-go ... if you buy the three upgrade packs for $5.99 apiece (!!), that is.

Support for the app extends all the way back to the aged iPhone 3GS, and through to the newest iPad (as well as the iPad Mini), so you'll be able to explore the wild world of Tepig from a vast array of iOS hardware. Of course, much of this could be meaningless to you if you grabbed the free version previously available on Nintendo's 3DS, but then you put it off, didn't you? And now here we are.

[Source: Engadget]

ROCCAT ISKU FX keyboard ships worldwide, lights up gaming for $100

ROCCAT's ISKU FX keyboard intrigued us back in the summer by adding some synchronicity to the usual gaming keyboard formula. We're glad to hear, then, that it's shipping just as much of its audience will get the games that should be its match. Players in multiple countries can pick up the ISKU FX this week at prices of either $100 for Americans or €100 in European countries like ROCCAT's native Germany. For the money, they're getting both 16.8 million hues to choose from as well as Philips Ambilight-style flashes in supporting games -- and the familiar control over a ROCCAT mouse if they're not always in the mood for an elaborate show. The ISKU FX might not lure in those who already have serious input at hand, but it could be the right complement to a new PC.

[Source: Engadget]

Final Fantasy IV headed to iOS on December 20, Android version to follow in 2013

That Nintendo DS re-make of Final Fantasy IV may add 3D graphics, a variety of bug fixes, and a fresh localization, but who wants to lug around their old Nintendo DS? Thankfully, it won't be much longer before the same version of FFIV ends up on iOS, as spotted by the folks at gaming forum NeoGAF. The game arrives on the iOS App Store for both iPhone and iPad starting on December 20, and is headed to Android sometime next year. As of now, it's only got a Japanese pricing of ¥1800 ($21.77), but we expect it'll cost about $17.99 when it launches Stateside. In anticipation of the pending release, Square's marking down prices of its other iOS FF games (which are usually priced absurdly high), so now's a good time to snap them up on the cheap. If you'd like to take a gander at the first images of the iOS port, Japanese publication Gamer has a first-look.

[Source: Engadget]

Sony launches web store for PlayStation games, movies and TV shows

Catching up to Microsoft's own web-based Xbox store, Sony's unleashed a new online store for its movie, TV and video content-- but neglected to mention it. Titled the Sony Entertainment Network, and separate to its own book store we were able to login to the UK site and found that content pricing matched what we've seen on the PlayStation Store and other Sony digital shops. As an example, the complete Mass Effect trilogy rings in at £60 ($96), although Sony is kind enough to offer links to discounted titles, PlayStation Plus highlights and other offers at the top of the browsing sidebar -- Tokyo Jungle is today's holiday deal at £5 ($8). Purchases can be done through the store, with the product downloaded to your game console when it's turned on next. Video content, meanwhile, can be purchased and then played on your PC, as well as on the PlayStation 3, PS Vita,PSP, Sony Tablets and compatible Xperia smartphones. Even if you're balking at some of those early prices, it might be worth browsing through some more palatable festive deals by visiting the source below. We'll have more when we hear the official line from Sony.

[Source: Engadget]

GTA: Vice City for iOS gets a trailer

Grand Theft Auto: Vice City is the second in the "GTA3" series, available on the PS2 10 years ago (!) now. Unlike Grand Theft Auto 3, which featured a silent and anonymous protagonist, Vice City lets the player become Tommy Vercetti (voiced to a tee by Ray Liotta), a tough gangster from Liberty City who's decided to take over the Miami-like Vice City, in a story that recalls the best of Scarface and a host of other neon-drenched movies from the '80s. As previously announced, Rockstar Games is planning to bring Vice City out to the iOS platform, and they've released a new trailer that you can watch below.

[Source: TUAW - Click here to read the full story]

Sony patent application details hybrid DualShock / PlayStation Move controller

If you think Sony's DualShock and Move controllers are two halves of a well-rounded gaming experience, you might be pleased to know that the firm has dreamt up a hybrid. A patent application filed last year by Kaz and Co. for a "Hybrid Separable Motion Controller" has just surfaced, and it describes a controller that can function as two independent parts or locked together as one. The application also suggests that the location of the controller's halves could be independently tracked when separated and that video games played with the Franken-hardware could switch to configuration-appropriate control schemes. A similar concept has popped up before, but that's no guarantee the contraption will ever see the light of day. In any case, you can hit the bordering source link to dig into the filing and fantasize what such a piece of kit could mean for gaming.

[Source: Engadget]

GAME sells Steam vouchers in its UK stores, sees no dramatic tension in that whatsoever

GAME is certainly up for trying new things after getting a second chance at life, and today it becomes the first store in the UK to offer Steam Wallet Codes for purchase. You can buy £5, £10, £20 or £50's worth, and until December 7th, you can get a 33 percent bump in trade-in value, should you put the credit towards codes. Customers can also browse the entire Steam catalog on tablets dotted around the shop floor. While the vouchers will obviously make good gifts this holiday, and also appeal to those who don't want Steam knowing their card details, we're not sure how smart a move this is. We imagine there are still a few keyboard-and-mouse gamers out there who don't use Steam, but once GAME shows them the light, will they ever set foot in there again?

[Source: Engadget]

Nintendo TVii will launch with the Wii U in Japan on December 8th, IR remote costs $1

Nintendo's Wii U has yet to launch in Japan, but over there it's been revealed that the innovative Nintendo TVii app will be available when the console launches December 8th. Interestingly, the IR remote functionality that we've already seen packed in will cost 100 yen ($1.21) from Nintendo's eShop. The TV guide data will be pulled from Rovi's G-Guide service, ready to pull up even when you're not using the console, or in the middle of a TV show or video game. We still don't have an exact release date for the i.TV-based feature in North America (it's due in "select" European regions next year) but at least gamers can enjoy their Netflix, Hulu, Amazon and YouTube access until then.

[Source: Engadget]

Microsoft 'Xbox TV' device due in 2013 with casual gaming and streaming

Microsoft is building an Xbox set-top box. Multiple sources familiar with Redmond's plans have confirmed to The Verge that the company plans to introduce a low-cost alternative to its Xbox console, designed to provide access to core entertainment services. The move will allow Microsoft to further increase its presence in the living room, providing consumers with a choice between a set-top box or a full next-generation Xbox console.

We're told that the set-top box is part of a two-SKU strategy for Microsoft's next-generation of Xbox hardware that will be unveiled in 2013, with a release date ahead of the holiday shopping season. The device will run on the core components of Windows 8 and support casual gaming titles rather than full Xbox games typically found on a dedicated console. Although hardware specifications aren't fully locked down, we understand Microsoft will use a chipset to enable an "always on" device that boots quickly and resumes to provide near-instant access to TV and entertainment services.

[Source: The Verge]

Minecraft Reality for iOS finds a home for our blocky dreams in the real world

While it's possible to translate the hours and hours spent building worlds inMinecraft to real objects, we wouldn't say the results always match the initial vision -- they're more likely to involve either a miniature 3D printout or the time and money spent on a whole lot of Lego. Mojang and 13th Lab have developed what's arguably a smarter solution with their new Minecraft Reality for iOS. After scanning the environment, the app can insert anyone's uploaded cuboid masterpiece into a perspective-correct augmented reality for viewing from any angle. Interaction is mostly limited to resizing objects, but the title will display the handiwork of anyone nearby and take a shareable screenshot for posterity. There's no word of an Android version just yet; if that's no obstacle to making dreams a (virtual) reality, however, the $2 to pay for Minecraft Reality is a much cheaper and faster alternative to a mountain of plastic bricks.

[Source: Engadget]

Raspberry Pi says it'll run Minecraft, demos upcoming 5-megapixel, 1080P, $25 camera

The Raspberry Pi will soon be able to see all, thanks to an upcoming camera board that will mate with unused CSI pins on the $35 hobbyist board. The new 5-megapixel camera (in the video after the break) will be capable of 1080P, 30fps video, and though the prototype being shown at Electronica 2012 is attached using scotch tape technology, the Pi foundation promised it would come with a proper mount when it ships in the new year for $25. In other news, the group has also announced a new port from the Notch gaming group called "Minecraft: Pi edition." You'll be able to play the game, of course, but if you're feeling more ambitious it'll also support several programming languages, letting you "modify the game world with code" to boot. The group promised you'll be able to download it next week at the source.

[Source: Engadget]